Elevate Reality with RageQuit Studios
Empowering Experiences: Gaming, AR Enchantment, and Web Experiences

Our Services

Development

Ideas through to viable concepts

Design

Prototypes to full scale projects

AR Visualisation

Overlay your ideas with the real world

Deployment

Porting and release to the world

Web

Creating websites with integrated sales and databases

Katanakazie

iOS - Android - WebGL

A prototype casual arcade game, about a dungeon mob drop that has become sentient and now seeks to be looted

What's the plan Stan?

WebGL

A lightweight educational web game, designed to teach people how to react and what safety measures to take in case of emergencies

View Site

Aotea Stories

iOS - Android

An educational AR experience, with a narrative inspired by early 1900's New Zealand history

SRC - Sprint Robot Championship

PC - Steam

A first person racing game, where you control a robot that can sprint, jump and slide to the finish line

Magical Park

iOS - Android

In colaboration with Geo AR Games, we created an AR mobile game to encourage kids to go to parks and be active with a variaty of mini games

View Site

Stand Tall

iOS - Android - Web

A game gesigned to help those with special needs practice moving out of home and living on their own

View Site

Explore Water

iOS - Android

Designed to help educate visitors to the Happy Valley water resivoir how the water for the city of Adelaide is collected and treated

Our Team

Gabriel Mugadza

Programmer - Audio Engineer

Gabriel completed his Bachelor of Software Engineering with Media Design School and has since been working as a freelance programmer and audio engineer. He has worked on a variety of projects, from games to web applications, and has a passion for creating immersive experiences. He spends his free time working on his own projects and learning new skills.

Tyrone Mills

Programmer

Tyrone is an experienced game play and interactive systems programmer. He has worked on a variety of projects, from games to web applications, and has a passion for creating immersive experiences. He spends his free time working on his own projects and learning new skills.

Melanie Langlotz

Project Manager

Melanie has a varied 20 years background from both a technical and management perspective in the TV, Entertainment and Media industry and holds a Post Graduate Diploma in Entrepreneurship, a Diploma in Business Coaching and has spent the last 9 years immersing herself in game psychology and Augmented Reality. Her strength is managing projects of all sizes and across multiple borders, bringing stakeholders together and forming collaborations.

Erik Hogan

Senior Programmer

Erik is an experienced interactive game and application developer, with particular skills in cross-platform development spanning iPhones, iPads, Android phones, responsive websites, VR/AR and 360 film. He has held corporate IT roles for Tai Poutini Polytechnic, MAINZ and developed business systems for government agencies.

Contact Us

Wynyard Quarter, Auckland

101 Pakenham Street West, 1010

contact@ragequit.studio

business contact